Lost Wikipedia articles: Jerusalem syndrome

Sometimes, quite funny or interesting Wikipedia articles end up being made and not actually staying in the Wikipedia because some close-minded folks think the article isn’t relevant enough. This a rather common occurence in the German wikipedia, where Deletionists (Relevance? Well…) rule with an iron fist, but it also happens on the English wikipedia, where the Deletionsts are a somewhat clandestine and partisan group.

The article in case is about the “Jerusalem syndrome” in the context of computer games, where it describes the sneaking effect of botched broken copy protection in some recent games.

For your convenience, the article as a PNG:

Screenshot of the former Wikipedia article "Jerusalem syndrome (Computer games)"

And as an MHTML file: jerusalem-syndrome.mht

Losing My Partition

Lyrics by Francisco Rangel, to the tune of “Losing My Religion” by REM.


Oh, drives get bigger
They’re bigger, and you
begin to split them.
You start to make partitions
To organize your files
Oh no! A bad resize!
I messed it up.

That’s me at the keyboard
That’s me at my laptop
Losing my partition
Trying to save all my files
But I don’t know if I can do it
Oh, no! Boot sector’s crunched.
I hadn’t backed it up.
I know that I’ll be formatting
I know that I’m not the king
There’s nothing left to do but cry

Lost all my pictures
Every system file, my
Pow’rpoint presentations.
Trying to save my notes to you
Now I feel like a stupid fool, fool
Oh, no! I’ve messed it up
I screwed it up

Partition this
Partition this
The goof of the century
My Deskstar’s death.
The sign that told me
that my disk failed.
What if I use undelete,
Or, flailing around?
Now I’ve lost too much
I thought that I had it covered
I thought that I could convert
I think I thought ’twas worth a try
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But that was FAT 16
That was FAT 16
That’s me at the server
That’s me at the keyboard
Losing my partition
My job is lost, I’m so screwed
Well it looks like I really blew it
Oh, no! I lost some files
My database is gone
I thought RAID was there to help me
I thought it was idiot-proof
I think it should have saved my drive

But it’s not just a dream
Try. Fry
Why try?
I lost my Windows theme
Vent some steam
Drink caffeine
Scream

SCO on IRC

As we all know, SCO had a bit of a stand-in with Linux some time ago, and this was one of the reactions to the perceived threats – an IRC chat mockup. Enjoy.

Topic in #os: hey guyz, stop pickin on irix.
<SCO> w00t! i bought unix! im gonna b so rich!
<novell> /msg atnt haha. idiot.
<novell> whoops. was that out loud?
<atnt> rotfl
<ibm> lol
<SCO> why r u laffin at me?
<novell> dude, unix is so 10 years ago. linux is in now.
<SCO> wtf?
<SCO> hey guyz, i bought caldera, I have linux now.
<red_hat> haha, your linux sucks.
<novell> lol
<atnt> lol
<ibm> lol
<SCO> no wayz, i will sell more linux than u!
<ibm> your linux sucks, you should look at SuSE
<SuSE> Ja. Wir bilden gutes Linux für IBM.
<SCO> can we do linux with you?
<SuSE> Ich bin nicht sicher...
<ibm> *cough*
<SuSE> Gut lassen Sie uns vereinigen.
* SuSE is now SuSE[UL]
* SCO is now caldera[UL]
<turbolinux> can we play?
<conectiva> we're bored... we'll go too.
<ibm> sure!
* turbolinux is now turbolinux[UL]
* conectiva is now conectiva[UL]
<ibm> redhat: you should join!
<SuSE[UL]> Ja! Wir sind vereinigtes Linux. Widerstand ist vergeblich.
<red_hat> haha. no.
<red_hat> lamers.
<ibm> what about you debian?
<debian> we'll discuss it and let you know in 5 years.
<caldera[UL]> no one wants my linux!
<turbolinux[UL]> i got owned.
<caldera[UL]> u all tricked me. linux is lame.
* caldera[UL] is now known as SCO
<SCO> i'm going back to unix.
<SGI> yeah! want to do unix with me?
<SCO> haha. no. lamer.
<novell> lol
<ibm> snap!
<SGI> :~(
<SCO> hey, u shut up. im gonna sue u ibm.
<ibm> wtf?
<SCO> yea, you stole all the good stuff from unix.
<red_hat> lol
<SuSE[UL]> heraus laut lachen
<ibm> lol
<SCO> shutup. i'm gonna email all your friends and tell them you suck.
<ibm> go ahead. baby.
<SCO> andandand... i revoke your unix! how do you like that?
<ibm> oh no, you didn't. AIX is forever.
<novell> actually, we still own unix, you can't do that.
<SCO> wtf? we bought it from u.
<novell> whoops. our bad.
<SCO> i own u. haha
<SCO> ibm: give me all your AIX now!
<ibm> whatever. lamer.
* ibm sets mode +b SCO!*@*
* SCO has been kicked from #os (own this.)

The Head of Vecna

Taken from http://home.hiwaay.net/~srberry/gurps/Vecna.html

Mark Steuer, who has the office next-door to mine, recounts this tale:

Many years ago (back when we all were still playing D & D), I ran a game where I pitted two groups against each other.

Several members of Group One came up with the idea of luring Group Two into a trap. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you’d get new awesome powers? Well, Group One thought up The Head of Vecna.

Group One spread rumors all over the countryside (even paying Bards to spread the word about this artifact rumored to exist nearby). They even went so far as to get a real head and place it under some weak traps to help with the illusion. Unfortunately, they forgot to let ALL the members of their group in on the secret plan (I suspect it was because they didn’t want the Druid to get caught and tell the enemy about this trap of theirs, or maybe because they didn’t want him missing with things).

The Druid in group One heard about this new artifact and went off in search of it himself (I believe to help prove himself to the party members…) Well, after much trial and tribulation, he found it; deactivated (or set off) all the traps; and took his "prize" off into the woods for examination. He discovered that it did not radiate magic (a well known trait of artifacts) and smiled gleefully.

I wasn’t really worried since he was alone and I knew that there was no way he could CUT HIS OWN HEAD OFF. Alas I was mistaken as the Druid promptly summoned some carnivorous apes and instructed them to use his own scimitar and cut his head off (and of course quickly replacing it with the Head of Vecna…)

Some time later, Group one decided to find the Druid and to check on the trap. They found the headless body (and the two heads) and realized that they had erred in their plan (besides laughing at the character who had played the Druid)…The Head of Vecna still had BOTH eyes! They corrected this mistake and reset their traps and the Headfor it’s real intended victims…

Group Two, by this time, had heard of the powerful artifact and decided that it bore investigating since, if true, they could use it to destroy Group One. After much trial and tribulation, they found the resting place of The Head of Vecna! The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). They recovered the Head and made off to a safe area.

Group Two actually CAME TO BLOWS (several rounds of fighting) against each other argueing over WHO WOULD GET THEIR HEAD CUT OFF! Several greedy players had to be hurt and restrained before it was decided who would be the recipient of the great powers bestowed by the Head… The magician was selected and one of them promptly cut his head off. As the player was lifting The Head of Vecna to emplace it on it’s new body, another argument broke out and they spent several minutes shouting and yelling. Then, finally, they put the Head onto the character.

Well, of course, the Head simply fell off the lifeless body. All members of Group Two began yelling and screaming at each other (and at me) and then, on their own, decided that they had let too much time pass between cutting off the head of a hopeful recipient and put the Head of Vecna onto the body.

SO THEY DID IT AGAIN!… [killing another PC]

In closing, it should be said that I never even cracked a smile as all this was going on. After the second PC was slaughtered, I had to give in (my side was hurting)…

And Group Two blamed ME [Mark] for all of that…

The Evolution of a Programmer

This text has already come to a significant popularity throughout the whole of the Internet. I’m just still mirroring for the fun of it all.

High School/Jr.High


10 PRINT "HELLO WORLD"
20 END

First year in College


program Hello(input, output)
begin
writeln('Hello World')
end.

Senior year in College


(defun hello
(print
(cons 'Hello (list 'World))))

New professional



#include<stdio.h>
void main(void)
{
char *message[] = {"Hello ", "World"};
int i;

for(i = 0; i < 2; ++i)
printf("%s", message[i]);
printf("\n");
}

Seasoned professional


#include<iostream.h>

#include<string.h>
class string
{
private:
int size;
char *ptr;

public:
string() : size(0), ptr(new char('\0')) {}

string(const string &s) : size(s.size)
{
ptr = new char[size + 1];
strcpy(ptr, s.ptr);
}

~string()
{
delete [] ptr;
}

friend ostream &operator <<(ostream &, const string &);
string &operator=(const char *);
};

ostream &operator<<(ostream &stream, const string &s)
{
return(stream << s.ptr);
}

string &string::operator=(const char *chrs)
{
if (this != &chrs)
{
delete [] ptr;
size = strlen(chrs);
ptr = new char[size + 1];
strcpy(ptr, chrs);
}
return(*this);
}

int main()
{
string str;

str = "Hello World";
cout << str << endl;

return(0);
}

Master Programmer


[
uuid(2573F8F4-CFEE-101A-9A9F-00AA00342820)
]
library LHello
{
// bring in the master library
importlib("actimp.tlb");
importlib("actexp.tlb");
importlib("actexp.tlb");

// bring in my interfaces
#include "pshlo.idl"

[
uuid(2573F8F5-CFEE-101A-9A9F-00AA00342820)
]
cotype THello
{
interface IHello;
interface IPersistFile;
};
};

[
exe,
uuid(2573F890-CFEE-101A-9A9F-00AA00342820)
]
module CHelloLib
{

// some pre related header files
importheader();
importheader();
importheader();
importheader("pshlo.h");
importheader("shlo.hxx");
importheader("mycls.hxx");

// needed typelibs
importlib("actimp.tlb");
importlib("actexp.tlb");
importlib("thlo.tlb");

[
uuid(2573F891-CFEE-101A-9A9F-00AA00342820),
aggregatable
]
coclass CHello
{
cotype THello;
};
};

#include "ipfix.hxx"

extern HANDLE hEvent;

class CHello : public CHelloBase
{
public:
IPFIX(CLSID_CHello);

CHello(IUnknown *pUnk);
CHello(IUnknown *pUnk);
~CHello();

HRESULT __stdcall PrintSz(LPWSTR pwszString);

private:
static int cObjRef;
};

#include <windows.h>
#include <ole2.h>
#include <stdio.h>

#include <stdlib.h>
#include "thlo.h"
#include "pshlo.h"
#include "shlo.hxx"
#include "mycls.hxx"

int CHello::cObjRef = 0;

CHello::CHello(IUnknown *pUnk) : CHelloBase(pUnk)
{
cObjRef++;
return;
}

HRESULT __stdcall CHello::PrintSz(LPWSTR pwszString)
{
printf("%ws\n", pwszString);
return(ResultFromSpre(S_OK));
}

CHello::~CHello(void)
{

// when the object count goes to zero, stop the server
cObjRef--;
if( cObjRef == 0 )
PulseEvent(hEvent);

return;
}

#include <windows.h>
#include <ole2.h>
#include "pshlo.h"
#include "shlo.hxx"
#include "mycls.hxx"

HANDLE hEvent;

int _cdecl main(
int argc,
char * argv[]
) {
ULONG ulRef;
DWORD dwRegistration;
CHelloCF *pCF = new CHelloCF();

hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);

// Initialize the OLE libraries
CoInitializeEx(NULL, COINIT_MULTITHREADED);

CoRegisterClassObject(CLSID_CHello, pCF, CLSCTX_LOCAL_SERVER,
REGCLS_MULTIPLEUSE, &dwRegistration);

// wait on an event to stop
WaitForSingleObject(hEvent, INFINITE);

// revoke and release the class object
CoRevokeClassObject(dwRegistration);
ulRef = pCF->Release();

// Tell OLE we are going away.
CoUninitialize();

return(0);
}

extern CLSID CLSID_CHello;
extern UUID LIBID_CHelloLib;

CLSID CLSID_CHello = { /* 2573F891-CFEE-101A-9A9F-00AA00342820 */
0x2573F891,
0xCFEE,
0x101A,
{ 0x9A, 0x9F, 0x00, 0xAA, 0x00, 0x34, 0x28, 0x20 }
};

UUID LIBID_CHelloLib = { /* 2573F890-CFEE-101A-9A9F-00AA00342820
*/
0x2573F890,
0xCFEE,
0x101A,
{ 0x9A, 0x9F, 0x00, 0xAA, 0x00, 0x34, 0x28, 0x20 }
};

#include <windows.h>
#include <ole2.h>
#include <stdlib.h>

#include <string.h>
#include <stdio.h>
#include "pshlo.h"
#include "shlo.hxx"
#include "clsid.h"

int _cdecl main(
int argc,
char * argv[]
char * argv[]
) {
HRESULT hRslt;
IHello *pHello;
ULONG ulCnt;
IMoniker * pmk;
WCHAR wcsT[_MAX_PATH];
WCHAR wcsPath[2 * _MAX_PATH];

// get object path
wcsPath[0] = '\0';
wcsT[0] = '\0';
if( argc> 1) {
mbstowcs(wcsPath, argv[1], strlen(argv[1]) + 1);
wcsupr(wcsPath);
}
else {
fprintf(stderr, "Object path must be specified\n");
return(1);
}

// get print string
if(argc> 2)
mbstowcs(wcsT, argv[2], strlen(argv[2]) + 1);
else
wcscpy(wcsT, L"Hello World");

printf("Linking to object %ws\n", wcsPath);
printf("Text String %ws\n", wcsT);

// Initialize the OLE libraries
hRslt = CoInitializeEx(NULL, COINIT_MULTITHREADED);

if(SUCCEEDED(hRslt)) {

hRslt = CreateFileMoniker(wcsPath, &pmk);
if(SUCCEEDED(hRslt))
hRslt = BindMoniker(pmk, 0, IID_IHello, (void **)&pHello);

if(SUCCEEDED(hRslt)) {

// print a string out
pHello->PrintSz(wcsT);

Sleep(2000);
ulCnt = pHello->Release();
}
else
printf("Failure to connect, status: %lx", hRslt);

// Tell OLE we are going away.
CoUninitialize();
}

return(0);
return(0);
}

Apprentice Hacker


#!/usr/local/bin/perl
$msg="Hello, world.\n";
if ($#ARGV>= 0) {
while(defined($arg=shift(@ARGV))) {
$outfilename = $arg;
open(FILE, ">" . $outfilename) || die "Can't write $arg:
$!\n";
print (FILE $msg);
close(FILE) || die "Can't close $arg: $!\n";
}
} else {
print ($msg);
}
1;

Experienced Hacker


#include
#define S "Hello, World\n"
main(){exit(printf(S) == strlen(S) ? 0 : 1);}

Seasoned Hacker


% cc -o a.out ~/src/misc/hw/hw.c
% a.out

Guru Hacker


% cat
Hello, world.
^D

New Manager


10 PRINT "HELLO WORLD"
20 END

Middle Manager



mail -s "Hello, world." bob@b12
Gill, could you please write me a program that prints "Hello,
world."?
I need it by tomorrow.
^D

Senior Manager


% zmail Gill
I need a "Hello, world." program by this afternoon.

Chief Executive


% letter
letter: Command not found.
% mail
To: ^X ^F ^C
% help mail
help: Command not found.
% damn!
!: Event unrecognized
% logout